Thursday 25 February 2016

Artist research (Mouhsine Adnani)

Artist Research

Mouhsine Adnani



The maker of this amazing quality piece of work is 3d senior environment artist Mouhsine Adnani, having over 6 years of experience in the video game industry, Mouhsine has worked on games such as Star Wars the Old Republic, War-frame and many more. He has experience in a variety of different companies such as (Tuque Games, Arch Virtual, Liquid Development, New world interactive, Hi-Rez studios) the reason I have chosen to have him as inspiration as his work appeals to me a lot and he is working in the same genre as I am for this project.

What I'm seeing in this model is some sort of control panel or generator for a factory or large building, the materials the artist has used is Maya which is a highly detailed box model. The techniques this artist have had to go through with to reach this final piece which is textured, that once he's finished modelling, he will have to UV all the separate items that creates this piece, which will make it ready for texturing which looks like the far to left model, for a model like this a texture will need to be crafted and put together by the modeller as i have never seen something like this before. From all the elements available for use on this model, from its looks i doubt Mouhsine Adnani has used them all but texture, shape and form, but since this is just the model and not a piece presented in a scene that will be lit up fairly well which will then introduce the light element. As this is only a single item on its own the artist will want me to focus on all of the tiny details he's added

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