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UAL Level 3 Diploma
in Art & Design
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THIS SECTION TO BE COMPLETED BY THE STUDENT
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Student
Name
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Student
Number
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Liam
Evans
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Bmc131436856
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Centre Name
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Centre
Number
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Birmingham
Metropolitan College
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20313
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Subject
Specialism
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3D
Modelling
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Working
Title or Theme of FMP
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Futuristic
city
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Number of
words
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Personal
Tutor Course
Leader
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505
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Shiam Wilcox
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Signature
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Date
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Guidance
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For
your Project Proposal you must provide an outline brief of your
Final Major Project. This brief will normally be of your own choosing. Where
the brief is set by your tutor, or where you are working on a group brief
(with other students) please make sure that you cover how you will respond
individually to the brief and/or your individual
responsibilities/contribution to the work of the group.
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You
should give careful consideration to producing a focussed outline
brief:
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Section One:
What is
the title of your Project? What will you work towards producing and what is
your proposed end point? Explain how this relates to your work and ideas and
how it extends your knowledge, understanding and creative ability.
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Section Two:
What are the influences, starting points and
contextual references and why are they relevant to your ideas? Indicate the
subject areas you intend to research and the likely sources of information
including any museums, specific locations, performances, etc you plan to
visit. However you should not make extensive lists in this section. Instead
you should compile an accurate bibliography correctly acknowledging all
references including texts, periodicals, websites and video/DVD’s etc. Enter
your bibliography in the APPENDIX.
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Section Three:
Refer to
any techniques and processes you intend to use. Describe the range of media
and materials relevant to your project and how you may use them to explore
and develop your ideas. Include aspects of studio practice, workshop
procedures or the use of particular equipment and software etc. Provide an
indicative timescale for your project and indicate the manner in which you
intend to divide your time in order to investigate, develop, produce and
evaluate your project appropriately. This should be a meaningful plan to you
and should be personalised to your project. You may wish to write your plan
as a daily or weekly schedule in which case enter your timescale in the APPENDIX.
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Section Four:
How will you critically review and analyse your work and determine
if it is successful? How will you identify directions for ongoing
development? Do you have a method to record the critical response to your
ideas? How do you propose to assess the success of your Final Major Project
and what will be your methods of evaluation? Unit 6 requires you to produce a
supporting statement at the end of your project for your exhibition. This
section can inform your analysis.
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You are advised
that the bibliography and time scale may be attached to the Project as an
appendix.
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Your Project Proposal must be no
less than 300 words and no more than 500 words.
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SECTION
ONE – The Final Major Project (guide 100 words)
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THE LAND OF MODERN – I will be
following the theme of futuristic buildings, land and just the environments
in general, looking into creating my own type of futuristic looking
environment with my own designed buildings with a look that I have chosen to
give them. The final piece I wish to have is a futuristic looking world where
I could picture people living if it was to become a real world. I will take
into consideration some of the futuristic looking buildings that have been
made and are used on the daily in our world as it is now, also some of the
concepts that have been created in similar software to which I shall be using
very shortly.
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SECTION
TWO – Influences, Research, Sources and Ideas (guide 100 words)
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My
influences for my current FMP project will be taken from research into
current and passed professional 3d environment artists and concept artists.
I’ll look at their work and maybe use their skills as inspiration and
techniques to take into consideration and use in my own work, my main idea is
to make a clean and open futuristic city/village/environment with detailed
buildings using 3d modelling software, along with design work done by hand,
also with thumbnails. With my idea, I reckon a futuristic city/village would
definitely be involved in a game, a game along the lines of futuristic
apocalypse, or a game based on the recent game (Elite: Dangerous) which is a
futuristic space adventure game, trading and a combat simulator, since I like
the idea of a floating city, maybe it could be a floating futuristic city/village/dock
for space ships in space if I were to follow the elite: dangerous game.
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SECTION
THREE – Techniques, Processes and Timetables (guide 150 words)
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The
main things I will be using will be mostly used evenly from pencil and paper,
to Photoshop, and Autodesk Maya, and maybe Autodesk Mud-box for characters I
may consider making. Pencil and paper for initial ideas and developing of
ideas, then move onto photoshop for experimenting and develop further, parts
of my environment I will consider drawing and developing will be street
furniture, a possibility of vehicles, and layout of how buildings will be,
after completing them, I will move onto software experiments, and if the
experiments are finished to a high enough detail and I’m happy with them I may
consider using them in my final scene. Doing all this, I will keep to my
timetable as strict as I possibly can.
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SECTION
FOUR – Method of Evaluation (guide 150 words)
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I
will evaluate my work in part, I will do an evaluation of my work so far
around half way, but I will evaluate my work by describing what has been
completed throughout the project, then I would go through all the points both
good and bad that had happened, and how I had overcome them by changing the
way I did things at that time. Problems that occurred in software such as
Autodesk products like maya and mudbox, also programs like adobe photoshop, I
would evaluate problems that may occur during software experiments or design
work, after all that, I would go over the points, if I would change anything
throughout the process.
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APPENDIX
– Use this appendix for your bibliography and/or action plan for your
Final Major Project
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-ideas
-Research
-moodboards
-design
work
-final
piece
-evaluation
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How would a model be used within the game theme. E.g as just scenery or would you be able to enter and interact with. how?
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